1: ☆ Safety
The character does not trigger mines.
2: ☆ Accuracy
+12% to accuracy.
3: ☆ Haste
Two additional actions.
Azarina
1: ☆ Accuracy
+12% to accuracy.
2: ☆ Safety
The character does not trigger mines.
3: ☆ Life
+50% to health.
Shogo
1: ☆ Magic
2: ☆ Aura
Immunity to negative effects.
3: ☆ Insight
Spell learning speed +60%.
Anelotta
1: ☆ Safety
The character does not trigger mines.
2: ☆ Colossus
Defense +25.
3: ☆ Intelligence
Learning speed +50%.
Ifeon
1: ☆ Colossus
Defense +18.
2: ☆ Life
+50% to health.
3: ☆ Dodge
+15% to dodge.
Light
1: ☆ Block
Damage from the first attack on the character is reduced to 0. After activation, it recharges for 3 turns, starting with the next one.
2: ☆ Darkness
-50% damage taken.
3: ☆ Tenacity
Additional attack.
Imir
1: ☆ Magic
2: ☆ Speed
+7 to movement points.
3: ☆ Strength
+225 to health, +3 to strength checks.
Berwang
1: ☆ Shadow
The character becomes invisible at the beginning of their turn if they did nothing but move during the previous turn. Any actions other than movement break the invisibility.
2: ☆ Speed
+10 to movement points.
3: ☆ Dodge
+15% to dodge.
Linnea
1: ☆ Colossus
Defense +25.
2: ☆ Affinity
+30% resistance to normal damage.
3: ☆ Dodge
+15% to dodge.
Moriner
1: ☆ Magic
2: ☆ Speed
+10 to movement points.
3: ☆ Aura
Immunity to negative effects.
Marey
1: ☆ Magic
2: ☆ Aura
Immunity to negative effects.
3: ☆ Shadow
The character becomes invisible at the beginning of their turn if they did nothing but move during the previous turn. Any actions other than movement break the invisibility.
Latro
1: ☆ Tenacity
Additional attack.
2: ☆ Shadow
The character becomes invisible at the beginning of their turn if they did nothing but move during the previous turn. Any actions other than movement break the invisibility.
3: ☆ Intelligence
Learning speed +50%.
Bertran
1: ☆ Life
+50% to health.
2: ☆ Tenacity
Additional attack.
3: ☆ Safety
The character does not trigger mines.
Parfinora
1: ☆ Aura
Immunity to negative effects.
2: ☆ Colossus
Defense +25.
3: ☆ Strength
+150 to health, +2 to strength checks.
Xenomia
1: ☆ Strength
+150 to health, +2 to strength checks.
2: ☆ Colossus
Defense +18.
3: ☆ Life
+50% to health