Download can be found in the first post of the thread.
Description of changes:
1. The following issues during generation of the "Jebus Cross" template have been fixed:
- absence of a road to ГО
- absence of ГО
- road to an adjacent respawn
- "detached" respawn village
- ГО on every tile, now there is at least one tile between ГО
- passage from blue to red through another respawn
- town without a road
2. On a map without water and with the "Gameplay changes" flag enabled, water spells and artifacts are not generated, and the "Navigation" skill is also excluded (with help from AlexSpl, igrik, RoseKavalier).
3. When the "Gameplay changes" flag is enabled, the "Always 2nd stack for hero" flag is automatically enabled (with help from RoseKavalier).
4. In combat, when casting a battle/healing spell, the number of creatures killed/revived is displayed (author RoseKavalier, source SOD SP).
IMPORTANT:
The save format has been changed; games started on previous versions of the mod and on pure SOD can only be finished on those same versions.
When using FreshMod 4.0, these saves will not be visible.
Huge thanks for the help - RoseKavalier, AlexSPL, igrik.