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How can I create several new heroes (without modifying the default ones) that are only available on a specific scenario map? They shouldn't initially be present on the map but should be available for recruitment in the tavern instead of the usual heroes.
In other words, if I create a new Hero.(AdvMapHeroShared) file and attach it to a hero already on the map, everything works fine. But if the file isn't linked to a specific object, it doesn't save.