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#869
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I agree; the Mage Guilds need fixing – we should put mages there so that life isn't too easy.

Also, I would really like to see some development for HotA. For example, gameplay on a 6LM10A map is too monotonous because of the need to quickly build Mage Guilds. Perhaps it would be worth creating a similar HL+U template with a larger number of ruins, or perhaps changing how control is gained in the Mage Guild, to avoid such randomness. In short, SoD 6LM was much more diverse (although often quite unbalanced); I would like to see something similar, but already with a good HotA generator.

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