Skip to content

The Empire of Reimia (3)

User Avatar
#1317
Auto-translated
- Penetration (150)
Order: allies under the character's command ignore the enemy's defense; 1 turn.
- Evacuation (100)
Order: the selected ally under the character's command leaves the battle even if they were incapacitated.
- Swiftness (500)
Order: allies under the character's command gain +1 to the number of actions before the start of the next phase.
- Ambush (500)
Order: allies in the 1+3 area become invisible until they are discovered or reveal themselves.
As I understand it, I can theoretically acquire any of these, but due to the stupid requirements, I only have enough for one of the first two. If there's a chance that this will be useful, I can buy it, but then I probably won't ever be able to save up for the really cool stuff.

Whatever