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Плагин Fresh Mod для SOD

#187
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Dirty_Player
There are bad skills, and there are good skills – that’s normal. I can immediately come up with 10 options for “balancing and improving” bad skills. But who would be interested in that?
Isn’t HotA valued, at least in part, for this?
How can you reconcile in your head the fact that the very best players in this game have a poor understanding of it and its balance?
In my opinion, he doesn’t mean balance, but rather “that very spirit of the game™.” I’ve noticed that top players only focus on winning, welcoming the disabling of neutral morale and GS, larger starting armies, GM overhauls, and other [del]internet[/del] victory accelerators. This personally reminds me of bodybuilding, where health and strength are thrown in the trash for slightly more impressive forms. Yes, it’s sporty, effective, it’s a sign of a true leader, but it’s not as interesting, in my opinion.
Another example is when top musicians consider taking 15 notes per second or achieving the maximum height/strength of sound to be the greatest achievement. The listener doesn’t care about this, especially when it comes at the expense of the melody itself.
In your opinion, if the diplomacy limit is reduced to 10000 (7 ducks), will diplomacy still be overpowered?
If it allows you to add +50% to army strength, then yes. But if it’s limited, for example, to 15% of your own strength, then there will be virtually no real benefit. But it would be interesting.
Wicc
I don’t remember the exact distribution, but it can easily be changed within a mod – so that higher values appear more often, and lower values less often.
That is, even more randomness and less motivation to do something other than clearing the area/attacking Hive/Castle.
Wicc
An approximate guideline for balanced diplomacy in the game is that it should be a skill not for the hero, but for the lord, that is, so that the hero develops according to normal schemes, but players would try to also develop the lord-diplomat and explore the area for reserves to strengthen the personnel.
This is only possible with visions – otherwise, sending a scout into a bunch of potentially dangerous battles is a significant waste of time and a risk of army losses.
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