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How do you hide textures, change their transparency, and resize them?

#3
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the023
Hey, you made things more complicated. These symbols are disabled by a script function. Check the documentation. In any case, you can create a texture with only a transparent background and insert it into the desired location.
I found the missing xdb files for the separate textures of the remaining heroes and disabled them in the same way as the others. By using the value "false" in the ProjectOnTerrain tag. I immediately thought about using a texture with a transparent background, but decided to leave this method as a last resort, as it still feels like a workaround.

I haven't gotten around to studying script functions yet, and I don't even know if I'll need them. As far as I understand, it's a whole programming language. I'd like to understand simpler things first.