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#246
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badping;115224

All of this, of course, does not take into account the distance, as well as the secondary skill Attack or Accuracy. It should simply be kept in mind that if the opponent is within shooting range without a penalty, the damage will be maximized.
For ranged units (including ballista), Attack does not play a role, as its equivalent for them is Accuracy... Attack only matters for melee combat.

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