Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Hello everyone, this is a question for those who have delved deep into the game engine.
The situation is as follows: I created a button in the interface (in adventurescreen_heavy) that opens the kingdom overview.
But how can I create a button on the same screen that would immediately launch, say, the building screen?
In the kingdom overview screen, this button has the command show_town_plan.
Obviously, without the parent window of the kingdom overview, this command won't launch because the required city parameter is missing. I'm sure the required parameter has the form of an ID: city1, city2.
Searching the process memory didn't yield any results.
If anyone has any ideas, I'd be happy to hear them.