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#841
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I propose removing the movement restrictions between zones on all Jebus Cross variants.
1) As I understand it, this is the only "non-engine" restriction in HotA online games. While compliance is easy to monitor in tournament games streamed from both sides, in regular lobby games, it's left to the players' conscience.
2) This change would simplify the use of neutral respawns and, consequently, increase the frequency of comebacks, which are rare on HotA Jebus Cross.
3) Building flight/DD in the Mage Guild before 117 is quite difficult. The standard path to a 300+ rating is 117 or 121. Accordingly, this change does not create some kind of imba strategy, but rather adds an alternative to the standard hive gathering + earth magic leveling.

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