Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I don't think the ideas are very good... frogs – will they "jump" onto the enemy, and how will they even attack? It would be better to make frogs as a background element of the city (decoration), and the troglodytes as Neanderthals who can't see anything because they lost their eyesight over time due to the darkness))) Where they live – in caves or a bolt – doesn't matter; they can be found in both))) Mud – it's awful... in my opinion... if you're creating a swamp, it doesn't mean that everything should be related to mud, and if that's the case, there's not that much mud in a swamp!!! There's much more reed)))) or moss))))
Guards – "a dog that's all covered in black swamp mud")))) What is this? You've just discovered America and come up with new hellhounds))
P.S.: Forget the idea that an upgraded unit must necessarily poison, but feel free to share your ideas...