Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Thanks! If any problems arise, I'll take a look. Today, I'll be visiting the red tent of the keymaster, and then we'll see who emerges from their lairs. For now, everything is going well, even surprisingly easily. I was initially thrown off by the fact that the + icon on the HD mod didn't allow me to defeat the Death Knights without losses, in order to obtain the Slow spell. And I also forgot and didn't give the hero with the Wizards the Earth Magic skill (also +3 days, so I could unlock the Dungeon early). But it seems like I've gotten back on track.