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#7
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Thanks! If any problems arise, I'll take a look. Today, I'll be visiting the red tent of the keymaster, and then we'll see who emerges from their lairs. For now, everything is going well, even surprisingly easily. I was initially thrown off by the fact that the + icon on the HD mod didn't allow me to defeat the Death Knights without losses, in order to obtain the Slow spell. And I also forgot and didn't give the hero with the Wizards the Earth Magic skill (also +3 days, so I could unlock the Dungeon early). But it seems like I've gotten back on track.

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