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Phoenix Vision – a comprehensive modification of the game’s visual aspects.

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Arkkard
As I understand it, the mod is still under development, and it can't be downloaded yet?

That's right, the mod is still under development.
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psatkha
And in my opinion, it turned out to be a logical absurdity! In the basic unit with a furry hat, the base is, because the horns are still small and/or underdeveloped, but the upgraded and elite units already have solid horns! In my opinion, you need to work on this!

There is certainly some logic in the horns, but it seems to me that this is not the determining factor, but rather a side effect. And reducing the size of the horns is not a problem, plastic surgery can do wonders these days :D
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CuriousGhost
And in fact, the absence of daggers is quite justified from the point of view of the style of the unit lines - the upgraded unit is closest to the demons and therefore more bloodthirsty and cruel, so there is nothing surprising that their shaman prefers to hack enemies with her claws (even if it is not as effective as the elite unit's knives) \(•̀ᴗ•́)/


Well, I don't know, it seems to me that this justification is a bit far-fetched. Demons also use weapons quite successfully, Pit Lords and Devils will confirm this :cool:

By the way, has anyone noticed that the Sky Daughters use the same attack animation as the shamans/Earth Daughters, i.e., they hit as if they should have daggers in their hands, but they don't...
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When changing the appearance of creatures, I reasoned as follows:

If you look at all the factions as a whole, you can identify an obvious pattern that the upgraded and elite units of creatures, as a rule, have common features, structure, and even animations, compared to the basic units. For example, ordinary hydras have 3 heads, and the upgraded and elite units have 6, i.e., the basic units should be quite noticeably different from their upgrades, and the upgrades, in turn, should be similar to each other.

Now let's go back to the shamans. Ordinary shamans with bears on their heads are quite similar to the Earth Daughters in all secondary characteristics, at least in height, build, and elements of clothing, as well as the presence of daggers, so, guided by the above logic, I decided to put them in the place of the upgraded unit, so that the upgraded and elite units would be similar.

Bald and horned Sky Daughters (original model) are very different from the base and elite units, like black sheep. As a basic unit, in my opinion, they look better, and the absence of weapons is now at least justified.

However, I initially understood that these changes would be controversial, many are quite used to the images and style of the creatures, and are simply not ready for a radical change in appearance. For this reason, a vote was opened, but there were very few who voted...

The same applies to the changes in the Necropolis. I reworked almost all the creatures of this faction, in my opinion, it turned out to be quite harmonious, but I am almost sure that many will not be able to accept the fact that pink undead no longer exists in nature...
Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


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