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Tempted by generation, Tantum started necromancy only on week 3. The blue player's standard roads allowed capturing the first computer by day 125. Main hero without earth magic, but the presence of objects and upgraded horses, as well as a successful construction of the Mage Guild, allowed recapturing the castle where the opponent was building the guild, after which the surrender came.
Thank you for the game.
Then I aimlessly ran around my respawn searching for resources to build the Mage Guild.
The Arch Devil in the mercenary camp pleased me; with it and 4 horses I went into the treasure zone, but even Moner moved slowly on roadless terrain.
For a long time, no one got earth magic; I found it in a hut in the treasure zone, but by the beginning of week 3 it was too late. Although I got Town Portal immediately, I couldn't make proper use of it.
Thank you for the game.