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Плагин Fresh Mod для SOD

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#150
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Dirty_Player
The point is that not all skills should be equally useful and viable. There are bad skills, and there are good ones – that’s normal.
I agree with this, which is why, for example, Mysticism and Logistics haven’t been touched; a simple numerical buff won’t increase gameplay variety. And a complete overhaul is the path of WOG.

I would slightly expand the classification of skills.
There are weak, strong, and unused skills – the main function of which is simply not used in gameplay. I would like to bring these back into the game.
Dirty_Player
And if you add diplomacy to this frantic pace (for example, Shakti or Galtaran)?
Other overpowered factors can also overlap.
Fortunately, this doesn’t happen too often.
I have some concerns about Galtaran and thought about adding another condition for joining – “All stacks in the army must have +1 morale or higher.” But a simple condition looks much more elegant, plus tests have shown that it’s not that easy to implement limited diplomacy, and diplomacy for the Necropolis is still rare.
Dirty_Player
Bringing diplomacy back into the regular game is a bad idea.
Can you state the reason why non-overpowered diplomacy shouldn’t be in a regular online game?
Dirty_Player

P.S.: Therefore, I advise dividing Fresh Mode into two parts: bug fixes, interface, etc.; and gameplay.
That’s exactly what is planned for the next version.