JC is just one template...
You have done a great deal of useful work for SoD (transferring within the city, counting moves, reducing the number of blocks, rebuilding the game map at any time, and so on). But this is included together with controversial gameplay changes that require further refinement. Everyone would be grateful if it were possible to enable technical improvements independently of gameplay changes (replacing creatures in stacks, diplomacy, first aid, and eagle eye – the last two are not so critical, of course). Either split it into 2 mods, or at the start of the game, the Host could use checkboxes to manage gameplay changes (even if only one: with them or without).
I would immediately include such a mod (with the first specified changes) on a mandatory basis in my Tournaments.
The fastest option is to make a separate mod.
But the option with a checkbox is better, so that you don't have to struggle with synchronizing further changes later.
I need to figure this out.