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If possible, it would be good to tie the rating calculation in the lobby to the start of the game. Sometimes, (for example) player_1 with a rating of 400 starts a game with player_2, also with a rating of 400. They save the game. A week later, one of them has 500, and the other has 300. And it's no longer interesting for the first player to finish the game.
In that case, it would have the opposite effect. You could start 10-20 games with different players with the same rating, and then finish them one after another, resulting in a huge amount of abuse) :rolleyes: