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Walkthroughs for custom maps.

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#2830
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Jules Winnfield
What really kept things interesting was the large number of logistical challenges and traps; only a masochist could play through this map without an editor. Overall, the level of combat is far from the classic Heroes games like ViM and UtB, but in terms of logistics and traps, it can certainly give many RPG maps a run for their money. The map definitely deserves attention.
So, in spirit, it's closer to Wayfarer. I'll try it sometime in the near future. And I'm also curious, how many months did it take you to complete it?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)