I'll take a look.
Added 57 minutes later
Fixed the crash; there was an error with the Necromancer event (when the castle is captured). Also, prevented the Turquoise player from searching for the Tear of Ash. The first post has been updated.
Should I start from the beginning?? I don't think it will help:smile07:
And, I've been wanting to ask for a long time - why was the portal to the city disabled? Getting a 2% log from the Mage is difficult enough, and then finding boots in the shop... Maybe it should be placed somewhere under heavy guard?
Regarding the Dwarves - IMHO, it was a mistake to give them a tavern. After clearing the dungeon, the player characters swarm in like cockroaches; the second Dwarf even stole the player's boat:eek:
And another question - why does a Djinn sometimes appear and disappear in places of power instead of the spawning army? Is that intentional?