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MMH5.5 - Heroes of Might and Magic 5.5

#760
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@dredknight, hello. I have the same problem again. My friend and I installed the GOG version of 3.1 TOE, installed the new version of the mod, both ran MMH55_Utility_64.exe, and I created a standard map in a local network. After about 1 week and 1-3 days, the game stops on the second player's or bot's turn, even though they have already made their move. And when one of the players exits the game, the game continues normally.

We played through Hamachi with a direct tunnel. I tried creating an ARMG map with the script enabled. I tried using "Reanimation Patcher" and "MMH55_Mapmixer" on the map. Nothing helps. After 1 week and a few days, the game still doesn't want to continue :(

I did everything carefully and consistently according to the instructions, and didn't miss anything. We both played through a local network against 1-2 AI.
Please check the mod's functionality under these conditions. Please help me solve the problem, I really need your help.