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I guess I'm just a complete noob and don't understand the mechanics of Heroes of Might and Magic (as well as the developers' logic). Why does a non-logistics-skilled Orin, without logistics, who boards a boat on his first turn at the beginning of the day (removing his boots and with a golem on board), have significantly more mana points than a hero with logistics who does the same? With 4 beacons, the total is 9333(!) mana points. The logistics hero has around 8000. This was a shock to me, and it was a good help in completing the game))
Added 4 minutes later
This is actually the answer to the question that Dandy asked me a long time ago - how did Orin, without logistics, manage to reach the blue flag in 1 day, starting from a castle on the water? I attributed it to a bug in the transfer of the hat between heroes, but it turns out that this is just a mechanic for heroes without logistics.