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Rating system for online games in Heroes of Might and Magic IV.

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I'll contribute my ideas now. The top 1/3 of all participating players are selected. (I think there will always be more than 3 players, because if there are fewer, it's no longer a tournament.) 1st place - 12 points 2nd place - 8 points 3rd place - 5 points If there are enough points for the rest (i.e., if there are 18 players), then: 4th place - 3 points 5th place - 2 points 6th place - 1 point Once a month, the rating decreases by (let's say) 1/10. This can be further refined. So, if a player had 20 points, it becomes 18. And that's it. The point isn't about the map or its difficulty. Let's imagine that someone has a winning track, even among biathletes (i.e., it's easy for them, but due to illness, they missed it. Should they still get points?). Added after 3 minutes If there are only four players, then: 1st place - 1 point, and that's it. If there are 10, then (10/3 = approximately 3): 1st place - 3 points 2nd place - 2 points 3rd place - 1 point So, you start by awarding points from the bottom up. If there are 18 players, use option 1. 2. Optimal. You should be doing economic modeling. Added after 3 hours 47 minutes You can even add a dependency of the number of points on the number of players or the difficulty of the tournament. This way, it will be easier for everyone
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