Skip to content

"Newcomer - Spring 2019"

#54
Auto-translated
flate
We started the game with 2 level 4 creatures and 1 level 3 creature, as the opponent was out of reinforcements. I upgraded all creatures to tier 1 and started pushing towards adjacent dwellings. With such a large number of archers, the attack power was excellent! On the second week, I built a level 1-6 creature in the Castle. Marbas leveled up quickly and gained mass slow/dispel early on. I also invested in Sharp Mind and Expert Defense with Resilience. Later, Luck came into play, but Wide Gates didn't level up. On day 143, after pushing into some unknown zone, I interrupted the simultaneous action. The opponent was behind in stats. I mainly fought with succubi and hellhounds, and later added some steeds. Four turns before the end, I acquired Vampirism from the Tower of Magi! And things went smoothly from there. Without realizing that I was already preparing to teleport near his main hero, I recklessly exposed my main hero with half of my army and no gold. Without weekly growth, without a single Pit Lord or Devil, with unupgraded 170 useless Demons and almost completely depleted Imps, somehow, thanks to the build, full Darkness, and lucky 130 Cerberi, 91 Succubi, and 23 Hell Steeds, we managed to win. I was partly shocked by the outcome of the battle, but the 27 attack on my main hero also played a significant role.
Thank you for the game!

It was a game. A very bad setup for the Dwarves, many losses during the push, and a complete lack of artifacts. The opponent, of course, made some childish mistakes, but still managed to win. Well played. GG.

Statistics

Welcome our newest member: artem

Users Online 1 users 1458 guests