Skip to content

FEM – Full model export.

User Avatar
#10
Auto-translated
footman
The Blitzkrieg plugin contains a file called granny_maya6_0.mll - this is a Granny export for Maya 6.0.0/6.0.1.

This is not news, however, it exports the skeleton with distortions. For example, the native skeleton E5856CB4-F3E3-44FD-9FBF-74639A66F72A from the footman model was loaded into Alias Maya 6.0 as a .mel file (obtained using the skel2mel converter from the respected comrade CrazyPill), then the entire node was unfolded, and all 45 bones were selected! After that, the skeleton was exported using the Granny 2.5.0.5 plugin from Blitzkrieg 2. In the game, everything seems to be displayed correctly, except for the twisted right palm (upper part)! You can see it in the file - FEM_Footman_gluk_of_right_hand.pak

P.S. I compared the orientation of the bones in GrannyViewer, and it turns out that 2 of them in the original skeleton are rotated in the other direction, i.e., their top axis is not blue (Z), but green (most likely this is Y) - the bones R_Thumb01 and R_Thumb02... I only managed to rotate the R_Thumb01 bone to the correct orientation
Attachments 1
1 file attached • Total size: 501.6 KB
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1