
At first, it seemed a bit boring, bland, and one-dimensional, but after playing a bit further, figuring out the mechanics, and getting used to them, and realizing that the map consists of pieces of a whole, rather than just a random collection of areas, it became much more engaging. The combat is definitely the best of all the Souls-like games I've tried. You can jump, block, deflect, sidestep, counterattack, and simply move away from enemy attacks, because there's no annoying 360-degree dodge rolling like in DS3. The progression system is unobtrusive but interesting. Most consumables, items, and skills have their own uses.
What could have been done better: maybe I just needed to get better, but I didn't find any good uses for the combat arts. Compared to regular attacks, their damage isn't much higher, and it's easy to expose yourself to enemy attacks by using them.
I also think they could have delved deeper into Japanese folklore; many of the monsters looked quite generic, but I'm just being picky. The protagonist is good, and the story and NPCs are much better than in the Dark Souls games. In terms of atmosphere and the interestingness of the locations, it probably still loses out to DS1 (but maybe my memories are just playing tricks on me).
I'd also like to highlight that the port is excellent. No performance issues or bugs, and there are tooltips for keyboard and mouse controls.
Overall, I would rank the Souls-like games as follows:
Sekiro ≥ DS1 > DS2 >>> Nio >>>>> DS3.
The boss I liked the most was the father. It's a pretty challenging fight, but very interesting and without any cheap tricks.
Oh yeah, this game (and this boss in particular) once again made me realize that I need to stop relying on localized versions for casual players and finally start playing everything in the original language.
>Mairu
basically, the character "invites" the opponent to start a fight (lol).
translation - ENOUGH TALK)))
>Omigoto
translation - LET'S FIGHT
In general, considering the context, both phrases convey the meaning ~correctly, but these kinds of things still make me cringe.