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The procedure described above is simply done very quickly. Open the map, open the script, close the script, close the map. I managed to do it before the crash.
Hello! I have the same problem. It crashes immediately after clicking on Scripts Edit. I don't know what to do. Is there a way to implement scripts through an external script editor?
Added 2 hours 14 minutes ago
I think I found a solution, but it's questionable.
On a copy of the map, the editor opened somehow, just once. Now I have a MapScript file, and I managed to transfer it to the main map. However, I'm not sure if it will be possible to implement the same script in a map with a different name? Or in a map with a different size? (I successfully implemented it in the original map, from which the copy was made – thanks to Remix for the idea, his video inspired it).