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Start was tough, though I had Spirit of Despair from the start, generated in the center of the map with a small respawn, little gold too, but thanks to the max Crypt on the grass adjacent zone and guarded treasure chests in my corner treasure zone, I managed to barely squeeze out Nagas in the Fort and buy Xsi for Sandro as well. Also, Gunnar joined, who preferred to level Fire (only on day 13 did Earth miraculously come). I reached the green computer only by day 125 because there was a teleport over wasteland in the very corner of the adjacent zone (the adjacent zone may not be the biggest, but it definitely takes about three days to travel) and then a detour over wasteland around the entire respawn behind lava, mountains, and cliffs, taking about five days to the town. Although I could have gotten there faster because an ENTRY one-way portal generated, not an exit one for the blue color! If I had checked the exit to my adjacent zone besides the adjacent zone on the other side, I would have found the teleport to green much earlier, especially since it was very close. Kasl could not break through to pink on the first turn because there was a double block over wasteland on grass in the form of Ice and Earth Elementals. In short, by the end of the second week, I captured all mines in the adjacent zone and could only Necromance 200 skeletons (because the guards were nasty and I had to wait for the Naga-Queen upgrade until day 124). I managed to accumulate a lot of gold while Gunnar was traveling over wasteland through the green Inferno respawn. On day 132, I broke Sandro into my corner village and took a triple Griffin Conservatory through Mass Earth. Then on day 133, Gunnar took 2 Dragon Fly Hives with 20 Wyverns, and Cyclops Storages started dropping. On day 134, I built the fifth level with the Library. By the end of the third week, I split the army and split into 2 directions, Gunnar into a one-way portal behind the central village. Sandro went to push the purple Conflux. On day 135, I got a Town Portal from a rebuild. On day 136 — Fly. On day 137 — Dimension Door. After that, the first Dragon Utopia I found fell, and it turned out to be a Minimum. Useful items only 1 All and Spell Scroll. In the second Dragon Utopia — Minimum, which I managed to find in the Super-Treasure, the only useful item was Plate Armor. On day 141, I leveled Gunnar's Wisdom, and on day 142, from a jump, I pushed the opponent's Swamp (brown computer), which I had been scouting from an observation tower, and the opponent surrenders. :smile15: Sandro was more preferable at this stage because he had learned Impulsion and Summon Earth Elemental in the Guild before rebuilding the fifth level, could do 2 Jumps and had Logistics. Whereas Gunnar, despite Expert Offense and Defense, had no fifth-level Battle Magic, no Mass Earth (Advanced), Basic Air, and no magic restrictions.
Thanks for the game!