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Wars of the Wizards 3

#320
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Ihromant
Good start. Plenty of gold, so I covered my kickback. The road is only straight, but not too scary, there were lots of resources nearby. I quickly killed the gray Conflux, so I was preparing to level heroes for earth magic. I saw the opponent in the underground, but 50-99 nomads were blocking the exit there, so I wasn't too worried. I leveled up a fighter with tactics to take 3 beehives (2 guards were shooters). I took them successfully, had 20 dragons. With them I rushed the opponent, who had broken through the guard and went to collect treasure. I managed to rush successfully; the opponent apparently had no heroes in the chain. So he gave me the strategic village. And then the Conflux castle at the start of week 3. Until that time I was taking risks — if the opponent had DD or Armageddon, I could have been wiped out. Here I managed to rebuild DD in the Conflux. With DD I took the opponent's main and saw there was literally nothing there (only level 2 guild). So afterward I wasn't afraid, kept leveling Caitlin and Luna as controllers, gathered the map, and killed the losers. By the start of week 4 I had pushed the opponent completely off the map, so he had 0 towns. He tried to run around in super-treasure, but found nothing and surrendered.

Thanks for the game!

It was a good setup, but I played way too slowly.
Thanks for the game!