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Walkthroughs for custom maps.

#2721
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Nasos
Sorry for bringing up the Meta-Taxer again. And again, a new strategy (Dandy is probably laughing his head off, it's been 2 years...).
After freeing the Lesser Lich, you need to get past the Golems to reach the Wizard of Desse.
For me, it turned out to be extremely tricky - the Golems stubbornly target the Enchanters. I somehow managed to win. Dudes, please explain why this happens and how to confidently win the battle?

Maybe you and Dandy could try the Meta-Taxer again with a new strategy together? If it's such a problem, why not? :)

The battle isn't difficult; on a fixed-random setup, it's a breeze. In the first and third series of casts, we get Frenzy for the Djinns, so we shoot with Frenzy 4 times, creating a wait. The only surprise for me was that Enchanters can cast different spells even with a fixed-random setup.

I think the battle can be won without Slow, but it consistently appeared on the 4th cast of the Enchanters for me until the random started to glitch.

Initial moves. In the early moves, the stack of 8 Djinns safely withstands the attack of 1 stack of Golems under Frenzy and draws the rest to them.

It's also important to group up at the bottom due to the specifics of the obstacles.