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HBU – Enhanced human units with a blue color scheme.

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#29
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VeryDobro3D
I really liked the retexture; the author did a great job!
I slightly reworked a couple of creatures to be closer to the original:





I'm glad you liked my mod; I'm currently planning a small update:
Crossbowman: minor texture corrections and replacing the helmet with the alpha version.
Archer: the emblem has been reworked to be closer to the original (over time, I realized that the first emblem was terribly made).
Knight: textures slightly reworked to be closer to the original.
The LOD textures will be removed; instead, normal models will be used on the map.

And I'm wondering if I should replace the archer model with the one I managed to export or not.
In the screenshot, the exported model with the new emblem.