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Well, thank you both for your answers; indeed, everything works properly through a trigger. I tried to delve deeper into the maps of the esteemed 32MeTpa; everything is described there, albeit concisely, but my knowledge is insufficient. :smile15:
UPD: It stopped working altogether. It's simple and straightforward, but creatures are given only upon the first level-up, and nothing happens on subsequent level-ups. What's the mistake?
function a()
AddHeroCreatures("Sarge",CREATURE_ARCHER,20);
Trigger(HERO_LEVELUP_TRIGGER,"Sarge",nil)
end;
Trigger(HERO_LEVELUP_TRIGGER,"Sarge","a")