Skip to content

Tactics for playing against Sylvan.

User Avatar
#76
Auto-translated
Starhan;114400
The problem is that heroes usually only manage to cast one spell, and then they constantly have to cast slow spells while the army is fighting :)
I'm talking about the final battles.
Unless, of course, you somehow slow down or stop the Phoenixes and other powerful units.
Monks are level 3, and fairies are level 1, so they don't count; they'll be defeated in the second hit.
Maximum.
Griffons, on the other hand, are a different story:smile14: ... but if all the troops move forward, the heroes become vulnerable.
The thing is, you need to take out the mage first, and slow down the Phoenix:smile42:
Otherwise, you'll get a bunch of summoned troops, plus snake strike, dragon strength, and mass fortune, etc.:smile35:
Here's how. Then let's say this: A hero, especially a mage, won't stand on the front lines.
How will you slow down the Phoenix? With Blessing or Healing?:)
While you're only attacking one hero, monsters will be attacking you. You have a choice: either fight the monsters or attack the hero. The first option is more convincing:) Of course, you need to take out the mage. But you shouldn't put all your forces into it. You need to calculate the moment with Wait and strike with Angels, and then with Crusaders. And monks are very bad at finishing off... very...

Added 3 minutes ago
Arandor;114421
I wouldn't say that Nature is an attacking Castle (see the battle with Lu). Dragons, Water Elementals, Elves, heroes, they all shoot. If you start approaching, you can also summon Griffons (Unicorns) and Manticores on defense, plus Phoenixes))) You can just sit and sit))
So, Nature is a versatile Castle) It can both attack and defend)
P.S. I'm not writing about Wolves and Fairies) Taking them into the final battle... hmm... and there are few of them left, at least for me))
It's not very good in defense. IMHO. Elves don't shine with their strength. Water Elementals and Naiads will shoot until their mana runs out. And the effect will be insignificant if there are at least single protection spells. As a rule, my general has Life Magic level 2, so he knows protection spells. When the mana runs out, both Naiads and Water Elementals will just be easy targets.
And also: The advantage of Life should be in speed. Portal takes a lot of resources, so it takes more days to build Water Elementals. And 4 of them will be too few. And Life can gather a good army because you can buy a Noble and that's it... 7 Crusaders per week... that's something:rolleyes:
:D