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In my opinion:
1) In this particular game, the situation is indeed not a problem, since the opponent is Stinger, and he is a nice guy, so he won't make it an issue.
2) In a tournament game against a non-nice guy, the only option for the player is to save, ask the judges, and wait.
3) Continuing to play after discovering a road with resource gathering on another respawn under the current rules should result in a tech loss (and not be "decided on a case-by-case basis," as Dirty said).
This does not prevent, with the opponent's consent, either playing this match as is or arranging a replay; this concerns a mean opponent, such as situations from the past of kamikaze vs jelen on a Blitz Jebus or bolo vs surmay in a SM, when reasonable conversations with the opponent are impossible.
I mean, the player not only "violated" the rules but, having realized it, didn't write to anyone and decided to continue playing in silence. Quietly stole it and left — that's called "found it." In this case, it's a tech loss.
If he picked it up, immediately realized it, immediately saved, and wrote to the opponent and the judge — it's decided on a case-by-case basis, as Dirty said.
The most interesting question from Homunculus is whether the rules can somehow be improved.
At first glance, bugged passages on the same terrain do not have a clear universal solution, and what can be improved here is unclear. You need to look at the save, and the judge should say where the boundary is — then play accordingly. And that's exactly what the rules already say.
But maybe Homunculus has some suggestions/ideas/arguments? What can be improved here? Why does he think that after discovering a road (in general, any obvious sign of a bugged passage) you can pick something up, keep quiet about it, and continue playing — and all of this makes sense? These are not rhetorical questions; I, for example, could easily come up with such ideas, but I wouldn't propose them myself (they don't seem convincing yet) — I'd like to hear the discussion initiator's thoughts.
1) In this particular game, the situation is indeed not a problem, since the opponent is Stinger, and he is a nice guy, so he won't make it an issue.
2) In a tournament game against a non-nice guy, the only option for the player is to save, ask the judges, and wait.
3) Continuing to play after discovering a road with resource gathering on another respawn under the current rules should result in a tech loss (and not be "decided on a case-by-case basis," as Dirty said).
This does not prevent, with the opponent's consent, either playing this match as is or arranging a replay; this concerns a mean opponent, such as situations from the past of kamikaze vs jelen on a Blitz Jebus or bolo vs surmay in a SM, when reasonable conversations with the opponent are impossible.
I mean, the player not only "violated" the rules but, having realized it, didn't write to anyone and decided to continue playing in silence. Quietly stole it and left — that's called "found it." In this case, it's a tech loss.
If he picked it up, immediately realized it, immediately saved, and wrote to the opponent and the judge — it's decided on a case-by-case basis, as Dirty said.
The most interesting question from Homunculus is whether the rules can somehow be improved.
At first glance, bugged passages on the same terrain do not have a clear universal solution, and what can be improved here is unclear. You need to look at the save, and the judge should say where the boundary is — then play accordingly. And that's exactly what the rules already say.
But maybe Homunculus has some suggestions/ideas/arguments? What can be improved here? Why does he think that after discovering a road (in general, any obvious sign of a bugged passage) you can pick something up, keep quiet about it, and continue playing — and all of this makes sense? These are not rhetorical questions; I, for example, could easily come up with such ideas, but I wouldn't propose them myself (they don't seem convincing yet) — I'd like to hear the discussion initiator's thoughts.