I don't think so :)
Against water elementals, at least the Amulet of Order is useful (it drops fairly often), and you don't have to worry about arrows. The Archangel drops almost every time (in my case, only 1-2 times it didn't drop, but the rest of the time it always did) (I'm talking about the Iquis). Therefore, you don't have to worry too much about a ranged hero. :)
The problem is that heroes usually only manage to cast one spell, and then they constantly have to cast Immortality on themselves while the army is fighting. :)
I'm talking about the final battles.
Unless, of course, you somehow slow down or stop the Phoenixes and other main bosses.
Added 7 minutes later
Monks are level 3, and fairies are level 1, so they don't count; they'll be defeated with the second hit.
At most.
Griffons, on the other hand, are a problem:smile14: ... but if all the troops move forward, the heroes become vulnerable.
The thing is, you need to take out the mage first and slow down the Phoenix:smile42:
Otherwise, you'll get a bunch of summoned troops, plus Snake's Strike, Dragon's Strength, and Mass Fortune, etc.:smile35:
Added 1 minute later
Nature has more tactical diversity due to the creature portal.
Therefore, you need to consider different situations, both with and without water elementals and manticores