Interesting. I'll be following the schedule.
Do you know how to play Heroes 1 over a local network?
In Heroes 2, it's clear: you create a game and give your opponent your IP address, they enter it into the window, and they connect. But here, there's no IP address. In the host, it says "waiting on host," and in the guest, it says "waiting on guest." And that's it.
We had 2 networks: one running DOS with a client from NOVELL using the IPX protocol, and another running Windows with the NETBIOS (netbiui) protocol installed.
P.S.: The computers must be on the same network (routing is not supported).