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Phoenix Vision – a comprehensive modification of the game’s visual aspects.

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#10
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Fixes:

- Fixed a bug where modified effects were displayed incorrectly in certain cases (e.g., liquid ice for Ice Dragons or the effect of their death). Previously, the textures of the effects could blur or disappear completely.

- Fixed the display of modified effects for spells and abilities: chain lightning, lightning, fireball, ring of cold, divine power, divine retribution, regeneration, holy word, dusk witch projectile, red dragon special ability, surveillance, mana explosion. Previously, many of these effects caused numerous errors in the console and were not displayed completely.

- Removed unnecessary effects from the dusk witch projectile and also adjusted the animation speed of the projectile. Previously, the projectile flew too fast.

I would like to express my great gratitude to the author of this mod for these changes, as even the game developers did not do this!

The backgrounds for the Factions look very good, or rather, excellent, improving the atmosphere of the game.
I also noticed some cosmetic changes that look very successful.

Do you plan to change the background in other Factions as well?

Added 23 minutes ago
Fix pack for version 3.1, which eliminates minor bugs that remained as a legacy from the latest game patches.

List of changes:

The artifacts runic combat harness and marcel's skull received an animation like the other artifacts. In the original, these artifacts only had a rotation animation and lacked a glow.
Added the "happy" animation (played when a hero wins a battle) for the Shadow Maidens. The Dusk Witches and Night Lords had it, but the developers forgot to add it to the Shadow Maidens.
Fixed the glow of the Fury blades for the "stir00" animation (hovering the cursor over a creature in battle). Previously, the blades stopped glowing when hovering the cursor over a creature.
Fixed the eye effect of the Astral Dragons for the "stir00" animation (hovering the cursor over a creature in battle). Previously, the eyes disappeared when hovering the cursor over a creature.
Fixed the glow effect of the Death Harbingers for the "happy" animation (played when a hero wins a battle). Previously, when playing this animation, the creatures lost their glow effect.
Fixed the glow effect of the High Vampire sword for the LOD (animation for the world map). Previously, on the world map, the High Vampires lacked the glow effect of the sword.
Fixed the description of the "Warehouse" building for the Stronghold faction castle. Previously, the description of this building indicated that it brought crystals, although in reality it brought mercury.

Special thanks for this as well!
It seems you have decided to eliminate all the errors and bugs of the developers!
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)