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A Necromancer came in and expertised on the first day. Despite one blocked direction (with a bypass), I decided to play. On the seventh day, I didn't have enough wood for the horses (the pile turned out to be small), the Conflux computer was defending in its castle, I didn't attack without reinforcements, and only took it on day 122. Further development was also slow – I took the Griffin Conservatory only on day 127, and even then it turned out to be a mini. There were no elementals, so I had to buy them. But then on day 133, I finish building the mage tower in Conflux and immediately get Dimension Door, and on the same day, I take Conflux away from the opponent. I pressed forward for a couple more turns with my puny army and then cleared out to go take Cyclops Stockpiles and Dragon Utopias in my treasure zone, which I had scouted through the mountains during my expansion into enemy territory. From two Dragon Utopias, I got the Skull Helm, Rib Cage, Tome of Water Magic, and Shackles of War. Didn't gain many stats, and Town Portal didn't appear. I only rebuilt it by day 146. Near the end of the game, I gathered a hundred Gog from the villages and the Inferno computer, took a max Griffin Conservatory and a Dragon Utopia with a soft opponent using Adelaide, Stracker killed Moandor and Galtran outright on defense. On his turn, Tant attacked with 1000 Skeletons, an Angel, and 28 Liches. Stracker had 6 Angels, 400+ Skeletons, 20 Wyverns, 100 Magogs, and 40 Marksmen. We dealt with it in three rounds.
Thanks for the game!