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Seriously, I don't think that Guilds are a bigger imbalance than, for example, Grindan, who appeared in level 111, immediately mastered the land, and took some good object "not for free." It's just one of the imbalances. And secondly, I've long been a supporter of the opinion expressed many years ago by Kostya Medium: "balance is achieved not by cutting and limiting some imbalances, but, on the contrary, by increasing their number and variety." We shouldn't try to limit the game, but should introduce new things that counter the old ones. And it seems that HoTA is moving in this direction.