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When a factory is captured with a combat stack (20-30 harpies or 50 sprites) in about 5-10 minutes, that's normal. After all, expendable units should have bonuses.
But there are also other situations where, for the sake of pace, you can attack with a single unit or even at speed 9, when the battle is won only through morale and can take an hour – that's not normal. It's not normal that you can spend an hour in a battle without having that many turns. Personally, this is the only thing that bothers me.
The fix for factories by changing the terrain or the number of stacks is not a solution. Should we also add dirt to the Haven and Necropolis, since it's too clean? And if we increase the number of stacks, what guarantee is there that the same tactic of capturing won't be possible, only taking even longer?