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A messy rush to 117 with the capture of the central Castle. On turn 121, I was met with 26 Gray Dragons, guarding, as it turned out later, a 55k value unit. As a result, we cut down all the dragons and reduced the rest of the units to 30% health with a single Demoralize spell, which, in a couple of rounds, leveled up as usual, like all three). Fortunately, the timer remained, and, having gathered a strategically generated trio of Cons in the center, along with a Mini-Ulic, I relatively replenished the losses. Then, having a Knight with a level 5 helmet, I was able to easily defeat the enemy on turn 122, dealing 10 spell damage and jumping for the Teapot. At the end of the timer, I found the enemy Castle with a fully upgraded Scout unit at the Miner's, although behind a group of Ifrits. On turn 123, I caught a Cielke with Earth and Log magic in the dungeon and looted another treasure, and, returning the army with all the trash from the Pandoras, I more or less adequately defeated the Sultans. On turn 124, I gathered what I could and sat down to replenish all my mana. On turn 125, having discovered that the opponent had captured the second central Castle, I went to it immediately after gathering 5 all. Thank you for the games!