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Wars of the Wizards 3

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#107
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zoog
On Diamond, the map layout determines everything, and here:

4 generations with nothing at all, 3 with at least some resources or Necropolises (already taken), the last one - 1 road leading down, but it's completely blocked, 2 paths through rough terrain into the swamp, nothing to do until turn 121. Then I somehow managed to clear 2 resource boxes with trash units, tried to attack the AI - it was empty, there's only a resource box with 48 Efreet - I can't take it on turn 127 with 20 Elves, so I decided to wait. On turn 131, instead of taking the resource box, the AI ran for 2 large resource boxes - also trash, the opponent takes the resource box with a Tantrum. GG. Thanks for the game.
A difficult and empty map layout, with no roads, no resources, and no objects. If it weren't for the Tantrum, I would have left immediately...
Thank you for the game.


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