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#502
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Esto100nec1
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I created a creature for NCF, modified the geometry and texture, and the alpha channel stopped working – in the game, it displays as black. I checked the settings in the xdb files for the same creature; the settings in (Material) and (Texture) are identical. I revert to the old texture, but the alpha channel still doesn't work. Previously, I created alpha channels for models, and they worked. I also created a 2D image with an alpha channel for icons, and it works fine. However, the model I edited doesn't seem to work; maybe someone knows what the problem is.
If needed, here's the mod: https://yadi.sk/d/Uf-zoZEjjV_L7Q
NCF_Ice_Demon-RU - The mod itself
HornedDemon.(Character) - To view the model and animations in the map editor in advanced mode. Run Characters\Creatures\Inferno\HornedDemon.(Character).xdb, and the Fire Demon will be replaced with the Ice Demon.

Could you provide more details about the model converter? Did you convert it using Archangel with a skeleton or through the editor? This is what your model looks like; the problem is clearly not with the texture, but when the animation plays, there's nothing but a shadow.