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I want to draw the attention of the HotA crew to the fact that when artifacts reducing enemy morale are equipped, Quick almost always (and perhaps even always) calculates losses in a worse direction compared to if these artifacts were not equipped. In other words, roughly speaking, with a ring for minus morale equipped, Quick assumes that the mobs have +2 morale instead of neutral. It's unlikely it should be this way; something is wrong with the mechanics.