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It gave up chocolate, but it wasn't possible to implement it properly; it crashed terribly, and only marks were obtained from the joins.
There was a dragon lair that was never captured, and a fortress on a hill near the castle.
At the same time, Riland was leveling up the Moon faction, reached consulate level 2 on day 127, and built a GM4 with a teleportation portal. After that, things should have gotten more interesting, but the opponent couldn't handle the utopia.
Thanks for the game!