
Never played it, and wasn't particularly interested, but the graphics caught my eye. Didn't finish it due to technical issues, but I played it for a considerable amount of time. Beautiful, charming, vibrant, enjoyable, a bit monotonous if you get stuck on side quests, but otherwise excellent.
The first "Farcry" game, starting with the third installment, that I didn't like, and initially it was okay, but over time it turned out that the weapons and shooting were subpar, and what initially seemed like a pleasant and evocative setting for a great country turned out to be dull for that kind of gameplay. A 5 or 6 out of 10, nothing more.

A "Civilization" game about forty thousand years in the past, surprisingly well-made in terms of being enjoyable to play, and I didn't even delete it right away. But I did delete it eventually, because I'm tired of "Civilization." Otherwise, it's okay.

A pretty cool tactical roguelike, with a rich atmosphere and many interesting details and mechanics. A 7.5-8 out of 10, I expected worse.
Another tactical game, and also unexpectedly good. Unfortunately, it has the tired old turn-based combat from "XCOM/Shadowrun" for iPad users, but the way it's presented here is something I haven't seen in modern games yet. You can relatively freely explore a world divided into many not-so-small locations, collecting loot, upgrading characters, and improving weapons in the process, with the ability to stealthily weaken enemies before engaging in a full-scale battle, or just walk past them. Overall, the atmosphere and presentation are reminiscent of "Gothic 1-7," which is very good.

Garbage for autists who like to entertain themselves by being clowns. I used to say that "Elder Scrolls" was a dead level editor, but "Kenshi" made me rethink that statement, because the "Elder Scrolls" games, in comparison, have surprisingly deep level design and direction. Everything is terrible, the graphics (and design) are like in "Morrowind," you don't have to do anything because, well, it's a sandbox, so... well, I don't know, you can walk around the desert, cut down NPCs. You can build a house, and palace soldiers will attack. If they cut off your leg, you can put on a prosthetic. Explore and grind in this raw, buggy mess, but not even for the sake of some plot or setting, but just so you can tell your classmates that you succeeded in this buggy mess. The quintessence of a loser's vomit, 0/10.
Actually, this whole post exists solely for the sake of the last title, which I tried and deleted in a single day a couple of months ago, but a couple of weeks ago it reminded me of its existence, and a few days ago too.