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Gambled for luck. Gave away Castle for 1900 + 500 for color. I have a small respawn with almost no money and a modest starting army of 19 lizards and as many as 20 gnolls. But there's a
Hut of Earth near the city! :smile49: plus 2 +1 Defense upgrades and 2 roads. A treasure settlement was visible from the start, but it had an impenetrable double block of 10-19 snipers and 20+ upgraded Eyes. So I took the road to the adjacent zone. There, I grabbed all the mines except for the crystal one and headed off-road toward my
green Dungeon, which spawned right next to me behind the mountains. With the remaining army of 15 Lizards and 4 snakes, I managed to defend the city. There was also a stable near the Dungeon. I rebuilt Wyverns in my city, but I couldn't afford to buy any in the first week. Taz caught a log and on 121 I set off through the stable to the teleport that was right next to the Dungeon and led to the adjacent zone. Through it, I found a
purple Inferno on the way to the underworld. Returning to the adjacent zone, I picked up the gloves and found the first hive. With tears in my eyes, I broke through 73 mummies; although Taz was an Earth Expert (Oil, Stone Skin), with 1 SP he spent all his mana and a lot of timer. I fought with an army of 4 Wyverns, 26 Lizards, 5 Eyes, and 6 Medusas. On 125,
TP arrived immediately at the Mages Guild! :smile49: Taking the hive with 8 Wyverns, I spotted another one in the same zone and followed the stone path for 2 turns, bypassing mountains, heading toward it. It turned out to have 6 Wyverns. Thus, on 131 with growth, I had 22 Wyverns and a rebuilt Mages Guild already with the first 5th-level upgrade. Next, to buy an army, I broke the Naga Bank near the Dungeon and took the Cyclops Warehouse near the main (actively working on the 5th-level upgrade). And here on 133,
Kirr of the reds runs in on a single Angel and essentially takes my treasure settlement right under my nose. Being on a roll nearby, I make a trade and upgrade 15 monarchs, break through the ranged blocks, and attack him. Speed on grass is equal thanks to the Snakes, so I thought the Angel would die because of Haste on the Monarchs, but it turned out there was Tactics... Near the Settlement, I spotted a Utopia! With stats of 4 12 on 134 and the absence of mass drain, I didn't dare enter it. Then I ran to my path, took the Conservatory with 3 Angels and another Naga Bank without losses. I spent one more turn in the treasure zone in the underworld, where I raised 2 levels (read 2 combat stats) and took the Dragon's Fire Tongue sword +2 Attack/+2 Defense and the Shield of the Damned +3 Defense. Stats became 7 18, so on 135 I stepped on that Utopia and on 136, after buying drain, I took it. It turned out to be a double, and there I got:




Basically, only the Helmet for AoTD was missing, because I saw the chest in the External Artifact Market.
On 135, I also managed to get an Imp on the 5th attempt. Even though Taz only had 4 SP :D, he had Intelligence and Double Mana, so a Blast for 600 dmg wasn't extra.
Next fell another double-Utopia near Inferno, in it was:
another Skull :D



On 137, on the sixth attempt, FINALLY DD!! :smile23:
I immediately went to the opponent. Because the Earth view gave me a clear answer as to where he was. And below him behind the mountains was another Utopia on my stone path. Therefore, I saw no other options of where to run, especially on a low timer.
In this utopia I got (triple):

And on 141 I captured the opponent's main. Next turn I would have placed the Archive. I also had 2 supports, Ainu and Aeris, and was pumping Moon. But after the failed Utopias, the opp resigns. :smile15:
Thanks for the GAME!