I'm not bothered by the changes; maybe 7 is unnecessary.
What bothers me is that mod 2 is being released in the middle of a tournament that uses mod 1.
After all, one player might use the new version and have an advantage over someone using the old version :smile22:
To avoid possible problems, the next round can be played on 2.0.
Added 4 minutes later
I had a revealing case in a game with Wayd in a tournament; he unexpectedly ran to my main hero, and he didn't quite have enough to take my Castle, and I had a weakling in the Castle with +1 all armor, which I needed to assemble the Archangel Armor. As a result, I couldn't find a solution to transfer the armor because I couldn't leave the city, and I couldn't take the artifact either. In the end, I had to play the final without the Archangel Armor, while my opponent had it. So, it's quite a gameplay moment that distinguishes SOD from HotA.
In my opinion, all these things are minor shortcomings of NWC; it is obvious that at the time of release, they were insignificant, and there were more important concerns. But why now should online players in SOD be deprived of basic interface conveniences?