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Плагин Fresh Mod для SOD

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#77
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korovka1987
I'm not bothered by the changes; maybe 7 is unnecessary.
What bothers me is that mod 2 is being released in the middle of a tournament that uses mod 1.
After all, one player might use the new version and have an advantage over someone using the old version :smile22:
I think the negative consequences of such manipulations will significantly outweigh the advantages in a single game; no one has canceled the save game analysis.
To avoid possible problems, the next round can be played on 2.0.

Added 4 minutes later
kamukag3e
I had a revealing case in a game with Wayd in a tournament; he unexpectedly ran to my main hero, and he didn't quite have enough to take my Castle, and I had a weakling in the Castle with +1 all armor, which I needed to assemble the Archangel Armor. As a result, I couldn't find a solution to transfer the armor because I couldn't leave the city, and I couldn't take the artifact either. In the end, I had to play the final without the Archangel Armor, while my opponent had it. So, it's quite a gameplay moment that distinguishes SOD from HotA.
And what is the plus of this situation? Wouldn't it have been better to transfer the artifact with one click and play the final in full force?
In my opinion, all these things are minor shortcomings of NWC; it is obvious that at the time of release, they were insignificant, and there were more important concerns. But why now should online players in SOD be deprived of basic interface conveniences?