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#35
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AlekseyS
As mentioned before, imps move before the hero, which is a drawback because it reduces mana.

Added 1 minute ago


By the way, I forgot to ask, how much should we reduce it by?

I think 0.5/0.75 would be a good range. Ideally, we could also check if the hero has the "Sharp Mind" skill and adjust the value accordingly. Or, we could simply make it so that Mass Vamp is not cast at the very beginning, but on the first regular turn of the enemy.
Нет войне.