Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
something interesting is expected (judging by the comments), I'll play on the weekend :)
I don't know the map, but judging by the comments about the buttons:
For Heroes 4, some people like to place white oracles in the snow (or green oracles in the grass) and cover them with branches (this refers to quite good and interesting maps overall, which are spoiled by this - a prime example is the campaign for Nathaniel, mission 1, not the only example of a fly in the ointment in a good map). I then look for these oracles in the editor and quietly curse the author, as it strains the eyes and doesn't add any interest, at least for me :)
This comment concerns some maps from Heroes 4 (not this one, though, and I haven't played it to judge), but if there are hidden objects that require you to "just scan the map and look," it's better to reveal them and simply place strong guards so that the player has to deal with a battle, rather than straining their eyes :)