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Heart of the Night

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#198
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I suspect that resurrecting the Beacon might not work with alternative upgrades from NCF; it worked fine for me with regular upgrades and EWA installed. Meanwhile, I've made some minor updates to the map: - Improved the behavior of some enemies in combat. - Slightly increased Baal's strength at higher difficulty levels. - The power of mini-artifacts created in the forge is now limited to 25 units of knowledge. - Slightly reduced Karlam's army in the final battle. - Added a mine in Turgal's catacombs for easier troop rotation. Also improved compatibility with EWA: - Alternative upgrades for creatures can now be generated in enemy armies and scripted battles. - Karlam's specialization now works on alternative Academy upgrades.
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